Character creation

Character Creation Guidelines
We use the 27 point buy system for recruits

You will begin your adventures as a recruit at Level 3 with average HP for each level after the 1st.

Each rank up gives you 2 levels.

After ranking up you must roll your health and post it in the character log.

Ex. Knight Ansure just ranked up to Knight Errant, he rolled a 6 & 8 on his hit dice.

No Evil alignments

This server runs D&D 5e and the following books are permitted for character creation:


 * Players Hand Book
 * Dungeon Masters Guide
 * Sword Coast Adventures Guide
 * Volo’s Guide to Monsters
 * Elemental Evil Players Companion
 * Xanathar’s Guide to Everything
 * Mordenkainen’s Tome of Foes
 * Tortle Package
 * Eberron : Rising of the Last War
 * Explorers Guide to Wildemount
 * Mythical Odyssey’s of Theros

In addition, all backgrounds from the official modules are permitted for use. (modules refer to playable campaigns, and not all books)

Play test Material - Unearthed Arcana is permitted. If something has been already approved and is published, you cannot use the old version. (Example: Old Artificer)

These are mandatory Variance encumbrance (PHB 176) is enforced, so you will have to pick and choose what you want to take with you for each adventure.

Starting equipment - you must take your classes starting equipment and gold from background (you cannot roll for gold)

There are no race restrictions on classes/subclasses.

There is racial restrictions that will slowly be lifted as the chosen begin to unlock more races (I will allow one race change to a new race as the chosen unlock, please message Gamesmaster or a chosen to confirm this change)

Playable races:

 * Aasimar
 * Dragonborn (metallic)
 * Dwarf
 * Elf
 * Genasi
 * Gnome
 * Goliath
 * Half elf
 * Halfling
 * Human
 * Kalashtar
 * Kobold (metallic)
 * Lizardfolk (currently not available)
 * Lionin
 * Shifter
 * Tabaxi
 * Tiefling
 * Changling
 * Warforged