Arcades, the Back Breaker

Name: Arcades, the Back Breaker

Race: Khenra

Class: Fighter

Subclass: Battle Master

Alignment: Chaotic Neutral

Age: 20

Personality Traits:


 * If you injure me, I will crush you, ruin your name, and salt your fields.
 * I’m haunted by memories of war. I can’t get the images of violence out of my mind.
 * I see omens in every event and action. The gods try to speak to us, we just need to listen.(edited)

Ideals:


 * Power. Knowledge is the path to power and domination. (Evil)
 * Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
 * Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
 * I have a great destiny that puts me above the law. (Chaotic)

Bonds: I


 * I’ve been searching my whole life for the answer to the cycle of life and death - and how to break that cycle.
 * I will someday get revenge on the corrupt king who branded me an unintelligent beast.
 * I will discover the secrets of immortality and ascend to godhood - whether the gods try to stop me or not.

Flaws:


 * I believe unlocking an ancient mystery is worth the price of a civilisation.
 * Once I pick a goal, I become obsessed with it to the detriment of everything else in my life.
 * I am a purveyor of doom and gloom who lives in a world without hope.
 * I feel no compassion for the dead.

Stat block: STR 17 ; DEX 17 ;  CON 16 ;  INT 11 ;  WIS 13 ;  CHA 13

Backstory:

The Khenra race are almost exclusively born and raised in pairs, with a Khenra being born alone being viewed varyingly amongst their own culture - some see a lone Khenra as natural born warriors who killed their twin before birth, while others see a lone Khenra as an omen of dark tidings from all the gods. Arcades believes that the reason he was born without a twin was because the gods chose him and him alone to be destined for greatness. In Khenra culture, Khenra are given one name and must earn their title through grueling trials by combat, oftentimes fought to the death. Arcades earned his title, the Back Breaker, by dropping his weapons and shattering the spine of the trial's Champion with his bare hands, believing that crippling a great warrior so that he may never fight again would be the truest form of victory.

Despite his natural prowess in combat, Arcades has set his sights far beyond his ability to swing an axe. After passing every trial that was laid before him, Arcades chose to leave his Khenra homeland to travel to the capital, that he may find his new home in the grand temple and be closer to the gods. It was there that he found the spiritual guidance for which he had been searching, being welcomed by the priests and allowed to study the faith despite his harsh and self-centered nature. He had spent a majority of his time practicing combat with the hope of achieving unmatched levels of power, though he now feverishly studies any ancient scrolls and texts he can get his hands on to acquire more knowledge; he very highly values wisdom and knowledge but believes he can't achieve a greater level of wisdom without power.

Being born without a twin and raised in a culture of warriors has warped Arcades' mind into one of cynicism and antisocial behavior. A life of solitude pushed him to turn to the gods for guidance, and when his prayers remained unanswered Arcades settled on a new goal: he would become a god.